Tag Archives: fc

2.5 Thrashers

Hooray for blog post titles that are weird and unrelated!

Of all the things to break the monotony of FW in my EVE life, I would’ve never expected a random mail from a random null-sec corporation who were recruiting people in NPC corps to suddenly give me something to talk about. I’ve spent the last weeks staring at blog post drafts which all just seemed to come out the same way: FW, FW, FW. And I mean, that’s no surprise given that I engage in FW activities for 99% of my EVE time, but really, there’s only so much you can say about war.

Anyway, my alt today got a mail from a self-proclaimed PvP-centric corporation that lives in sov null. Interesting, definitely. If I didn’t have things for my alt to do down here I would’ve probably gone to check them out. But that’s how it is, I have to ignore what would undoubtedly have been a wonderful opportunity.

I did a bit of snooping around the corporation’s major alliance, Nerfed Alliance Go Away (NAGA). And by snooping, I mean just looking at their alliance description. Nothing really strikes the eye until I reach the bottom and find this gem:

You have enemies?
Good. That means you’ve stood up for something, sometime in your life.

-Winston Churchill

As ‘that guy’ who tries to get along with everyone, my admiration for some of the things Churchill said overrode my Mr. Nice Guy outlook and drew an evil grin to my face.

Continue reading 2.5 Thrashers

Fly with, not for.

Started musing after I stood down a roaming fleet earlier today. Specifically, about how I FCed differently to others. I’ve been actively seeking other FW FCs to fleet up with, and have over my EVE career so far been part of many different kinds of PvP experiences and encounters, with the sorely lacking exception probably being wormholes, and big null-sec fleet PvP. Oh, and high-sec PvP, but come on, we all know that’s just a game of “who has the most neutral logi available”.

Anyway, I think I have enough experience to safely compare myself to others, and the resounding difference was that other FCs, whilst they are as good as or better than me at handling fights once a fight broke out, they didn’t pick fights that I would have.

Continue reading Fly with, not for.

ISK makes monsters of men.

For all the new players looking at running incursions, there is a downside when considering running them now, as I noticed yesterday.

Now, incursions ARE probably the safest way to make buttloads of ISK in EVE Online, yes. Especially if you have a group of friends to run them with every now and then, how you want to and how you feel like.

If NOT, if you are alone in your quest to make piles of ISK in your fresh shiny battleship or logistics cruiser, you’ll probably go looking for an established incursion community. This is where the problem becomes apparent.

Trust is so vital in EVE Online, all the more so because it is so scarce. Public incursion communities run a tight operation, with strict rules, mainly to ensure they have as little chance of being sabotaged as possible. It’s not so bad; the draw of making ISK generally keeps everyone in line and obedient.

It’s not like people don’t break rules, it just doesn’t seem to happen in a major way. But where there are rules, there are people who want to break them. Or in other words, there is tension between some, and the system. People who want to fit their ships their  way. People who want fleets to be flown that way. They clash with people who abide by the rules, when in the end both sides simply are thinking: “My way is the best way to make more ISK.”

Continue reading ISK makes monsters of men.

Learning from the best

Mentioned before that I got started running incursions with The Ditanian Fleet. Well, I still am, and recently acquired my ‘Training FC’ tags. What this means is I’m at a stage where I’m asking as many questions as I can, trainers and current FCs throw hypothetical scenarios at me, and when I ask or an FC asks me to, I am to head what they call a training fleet. In TDF, an incursion training fleet (for Vanguard sites, which require fleets of around 10-11 people) includes one extra logistics pilot to the usual two for a little more safety, and involves a current FC/trainer to oversee the training FC as the ‘backseat’.

Basically, for the rest of the pilots involved, it’s business as usual (with an extra logibro), and in the event something causes the training FC to mess up, there is a safety net in the form of that extra logistics, and the ability for the backseat to take over.

New Megathron to FC incursions from.
New Megathron to FC incursions from.

Continue reading Learning from the best

What I learned on my excursion.

Trained Logistics IV a few days back and I head off to buy some tags to drag my security status back up to -1.9, allowing me once again wander all of high-sec without being harassed by faction police.

Then I went ahead and purchased  a Guardian (courtesy of the PLEX I won from EDU), and as I admired its glossy exterior, I decided to check out one of the best ways to make ISK in high-sec: Incursions.

I joined, admittedly, for the sole purpose of grinding out some ISK. What I’ve become interested in, though, is FCing in Incursions. Many people tell me from a PvP perspective that incursions are easy compared to fleet PvP. It’s kinda true; I’ve ran a few already and I was bored to death, and the FC rattled off a list of primaries that most of the fleet members already knew off by heart, tagged them, and away we went.

Then on my third day of incursions I accidently entered a site with a travel-fit Guardian. Instead of a 1600mm plate, I had an inertial stabiliser in.

You see, The Ditanian Fleet (the incursion fleet I am running with; The Ditanian Fleet is their in-game channel) has a standard for fits to be eligible for the replacement program. A 1600mm plate (Meta 4 or T2 which is replaceable on battleships with a clone that has a head full of high-grade Slave implants) and armour resistances that are >70% across the board.

I discovered why the hard way that day, when my Guardian limped away from that site at 20% structure. Thankfully, it was a training Vanguard fleet, which meant the trainee FC had to have at least three logistics on field, as opposed to the normal two. Without that extra logistics, my shiny new Guardian would be a wreck I wouldn’t get compensation for.

It really made me think, that close shave: The reason we can make ISK so easily is that the process to do so is so rigorously maintained, refined, and well-oiled.

Continue reading What I learned on my excursion.

November Progress Report – Finding a Voice

Format has gone out the window this month. Previous Progress Reports have been goal-focused, but this month, I’ve found one unique theme has shone through everything else.

That is: the development of my voice in EVE.

What do I mean by voice? Well, two things, actually.

First, my actual voice. As most readers will know, in EVE Online, taking leadership positions (in my case, the position of an FC and alliance leader) requires frequent usage of your voice.

This has led to smoother speech, for one. Generally my thoughts hold me back; my brain intervenes when I’m mid-sentence because it figures out something better to say, or worse, it tells me there is a flaw in what I’m saying, and I try to change course right there and… well… it’s no good.

These days I find I am better at starting off my talking knowing what to say and how to say it. It’s less difficult to talk, in general. There isn’t significant improvement as in I haven’t gone from mute to the most arousing public speaker in the whole cluster, but it’s there, and I do notice it.

EVE has changed me. As nerdy as it may sound… it’s probably true.

Continue reading November Progress Report – Finding a Voice

Interesting parallels

Uni exams done! My first year of uni and my first year of EVE, and I think this blog will tell you which one took precedence. 😛

Struggled through the exams unnecessarily, I certainly could’ve avoided it with constant work instead of cramming, but enough about that, the year’s over now. Besides, EVE is going to teach me how to be organised, won’t you, EVE?

Downloaded CCP's fansite kit... perfect for livening up a wordy article!
Downloaded CCP’s fansite kit… perfect for livening up a wordy article!

Continue reading Interesting parallels

The worse thing you can do to a new player is leave them confused and lost in hostile territory whilst barking commands at the tattered remnants of your fleet after a whelping.

But that’s exactly what happened today.

I went into null-sec with some 10 pilots in armour cruisers, with logi and an interceptor scout, feeling confident, expecting some fun. We got into a few scuffles, didn’t kill anything, didn’t lose anything.

Then we got scouted out by Dirt Nap Squad, and they brought something like 30 pilots in interceptors, dictors, cruisers; there was a Raven somewhere out there as well. We were locked into a system, they started probing us down, I tried vainly to keep bouncing, and eventually I tried to get the fleet through a jump. Naturally, there were people on the other side. Perhaps we could’ve gotten away, but some of us would’ve been sacrificed. I didn’t want that, so I got us to burn back to the gate.

As we jumped through, we had probably drawn the aggro of about 10-15 of them. Hence, surely on the other side there would only be 10-15 people fighting us. We could’ve made a brave last stand, and perhaps slayed a few of them.

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The next learning cliff

I thought I scaled EVE’s learning cliff after I realised I could answer 80% of questions in the Help channel.

I thought wrong.

Then I thought I had scaled the cliff when I could safely fly with my safety set to yellow.

I was wrong.

Then I thought that surely, since I’ve led one successful roam, I finally understood most of EVE. Then I got into fleet combat proper, and whelped a few fleets. Then I realised that even if I had scaled that first learning cliff all newbies hit, there is a level 2.

My version of the learning cliff.
My version of the learning cliff.

This cliff face is smooth, and more or less vertical. An impossible climb alone. This, I feel, is where EVE really becomes more than a game. Because this level is where you turn to others, to friends who have made it all this way together, to allies you’ve formed strong bonds with, and together, forge your own path up to eternal glory.

Continue reading The next learning cliff